Posts by Chris230291

    Here is a basic working example, using google translate (just easier for me).

    Proxies are required to bypass rate limits. I find TOR works.



    This input:


    Gives:



    You could use string.capwords() or similar to fix captialisation, if that bothers you.

    jenseneverest

    Look in to concurrent futures for multithreading.

    Here's an example:

    Code
    import concurrent.futures
    
    strings = ["dog", "cat", "fish", "mouse", "elephant"]
    
    def printyMcPrinter(string):
        print(string)       
        
    with concurrent.futures.ThreadPoolExecutor() as executor:
        executor.map(printyMcPrinter, strings)

    Or


    My local UK card has these times:


    Exactly. Especially oscam that calls foreign IP address or even make multiple CW request on multiple channels while the client is actually watching one channel.


    Which builds do this?

    I think it's important for users who blindly download closed source builds to know which are bad.

    Personally, I build myself, and share completely open source, so it doesn't affect me.

    This is something I said for a long time.

    Custom closed source builds = bad.

    Thanks for clearing things up.

    I guess we can use the patch while it's still being maintained.

    If not, we can just switch to NCam.

    I just wish Ncam used the same defaults as OSCam and the links in the web ui to the wiki still existed!

    Maybe someone close to fairbird can give a polite nudge :)

    Thats not with emu support.



    Thanks. I know I can just patch it manually, but I thought it would be safer to use the pre-patched version since the patch could need changing to support the latest version of oscam.


    Why patch libdvbcsa? Is that for e2 users?

    Neither the oscam developers have anything to say about it, but I could see it coming after reading strong discussions between developers, you can still compile some people provide oscam-emu.patch.

    So it's just people being childish?

    The patch it still up, just not the pre-patched version.



    EDIT: I found an email address for the dev. If he replies, I'll post back.