At the moment, no.
That plugin is not yet localized...
At the moment, no.
That plugin is not yet localized...
Italian translation updated according to v1.19.2.
Already posted on HDFreaks board.
Hi.
Hoping to be of service, here's my italian translation for IPTVArchive plugin, based on v2.0.58.
Have a nice day!
Hi!
My italian translation for InfBarWeather, based on v0.10.
Thanks again!
Hi.
Italian translation updated here
Hi.
If you want, here's my italian translation for HDF-Radio, based on v1.17.0.
Have a nice we!
Hi!
Here's my italian translation for HistoryZapSelector Plugin, based on v1.0.8.
Thanks a lot an have a nice evening.
Auch
You are right, I forgot it... sorry...
Hi!
Here's my update for italian translation, based on v14.4
Thank you and have a nice day!
Hi.
Here's a little update for italian translation, based on v2.3
Thanks and have a nice day!
Hi.
Here's my italian translation update for your plugin.
Very small changes indeed, but translation aligned to the sources...
Bye!
Hi, me again...
Playng with plugin's settings (characters) E2 crashes:
...
0xb4ae268c(sp=0xbee05bc0) <PyEval_EvalFrameEx+24024>
Traceback (most recent call last):
File "/usr/lib/enigma2/python/enigma.py", line 8610, in __call__
return ret(*args, **kwargs)
File "/usr/lib/enigma2/python/Components/ActionMap.py", line 87, in action
return ActionMap.action(self, contexts, action)
File "/usr/lib/enigma2/python/Components/ActionMap.py", line 70, in action
res = act()
File "/usr/lib/enigma2/python/Plugins/Extensions/RaedQuickSignal/plugin.py", line 980, in keyRight
ConfigListScreen.keyRight(self)
File "/usr/lib/enigma2/python/Components/ConfigList.py", line 254, in keyRight
self["config"].handleKey(KEY_RIGHT)
File "/usr/lib/enigma2/python/Components/ConfigList.py", line 50, in handleKey
selection[1].handleKey(key)
File "/usr/lib/enigma2/python/Components/config.py", line 380, in handleKey
i = self.choices.index(self.value)
File "/usr/lib/enigma2/python/Components/config.py", line 250, in index
return self.__list__().index(value)
ValueError: 'Default' is not in list
]]>
</enigma2crashlog>
<pythonMD5sum>
...
Display More
Specifically, the crash occurred when using the cursor keys on the "Increase/Reduce Font Size" item.
Attached the complete crashlog.
dm920uhd - Image DE 7.1
Thanks for your answer.
Honestly, this is the first time I've been told that enigma2 is unable to translate something but, as I've already written, I don't have enough knowledge to judge.
In any case, it's not a problem, using the modalities you indicated we will continue to translate your work!
Thanks again and have a nice day!
Sorry, I wrote in a hurry and I'm afraid I didn't make myself clear.
Sure, I know I can use en.py as a template, but:
So, from my point of view (as a translator) no advantages, only troubles.
That's why I'm asking you (as a coder) wich advantages do you have with this translation way: I probably don't understand because I have no coding skills.
Ok, people can use for this plugin a language different from that used for enigma2 (and other plugins): but for what purpose?
Of course, the plugin is yours and of course you are absolutely free to do as you see fit: I would just like to understand and point out that, with a non-standard and potentially problematic approach, it will be more difficult for others to help you.
Thanks anyway and have a good evening!
Hi.
Thanks for the update!
Is it correct that during the selection of the reference city the skin proposes the same text (Cancel) for both colored buttons (see screenshot)?
About the translations, I am frankly perplexed about the method you have adopted.
Certainly the translation works, but the updates are complex and depend exclusively on the fact that you provide every time an updated template, not being easy to extract the strings from the source.
So I can't understand which advantages this methodology can bring, compared to the one already provided by enigma2 and which has been working for years.
Would you please explain me why you have adopted this method and which are the real advantages?
Have a nice day!
Same crash in OE2.5 (dm920)
0xb4b3468c(sp=0xbe9c3bc0) <PyEval_EvalFrameEx+24024>
Traceback (most recent call last):
File "/usr/lib/enigma2/python/enigma.py", line 8610, in __call__
return ret(*args, **kwargs)
File "/usr/lib/enigma2/python/Components/ActionMap.py", line 70, in action
res = act()
File "/usr/lib/enigma2/python/Screens/PluginBrowser.py", line 48, in save
self.run()
File "/usr/lib/enigma2/python/Screens/PluginBrowser.py", line 52, in run
plugin(session=self.session)
File "/usr/lib/enigma2/python/Plugins/Extensions/FootOnSat/plugin.py", line 11, in main
session.open(FootOnsatLauncher)
File "/usr/lib/enigma2/python/mytest.py", line 483, in open
dlg = self.current_dialog = self.instantiateDialog(screen, *arguments, **kwargs)
File "/usr/lib/enigma2/python/mytest.py", line 384, in instantiateDialog
return self.doInstantiateDialog(screen, arguments, kwargs, self.desktop)
File "/usr/lib/enigma2/python/mytest.py", line 426, in doInstantiateDialog
dlg.applySkin()
File "/usr/lib/enigma2/python/Components/GUISkin.py", line 116, in applySkin
self.createGUIScreen(self.instance, self.desktop)
File "/usr/lib/enigma2/python/Components/GUISkin.py", line 26, in createGUIScreen
if not val.applySkin(desktop, self):
File "/usr/lib/enigma2/python/Components/Renderer/FootPicon.py", line 176, in applySkin
self.changed((self.CHANGED_DEFAULT,))
File "/usr/lib/enigma2/python/Components/Renderer/FootPicon.py", line 184, in changed
pngname = piconLocator.getPiconName(self.source.text)
File "/usr/lib/enigma2/python/Components/Renderer/FootPicon.py", line 135, in getPiconName
name = unicodedata.normalize('NFKD', str(name, 'utf_8', errors='ignore')).encode('ASCII', 'ignore')
-------
TypeError: str() takes at most 1 argument (3 given)
]]>
</enigma2crashlog>
<pythonMD5sum>
Display More
Hi!
Here's my italian translation.
Just out of curiosity, why did you choose not to use the usual translation mode of enigma2?
What advantages does the mode you used bring?
Have a nice evening!